An Introduction to Interdimensional VIllainy

Wednesday, October 11, 2017

Leviathan's Elephant

There is a glaring problem with the logic of Thomas Hobbes; which posits that we are all brutish self-interested thugs who would kill our mother for a penny, and so need an absolute government to keep us in check. The problem is simple. If we are all thugs, and need a government with absolute power to control us, we will then have given absolute power to a group of thugs.

Tuesday, October 10, 2017

Wastelands Region: The Womb

The Womb

A collection of natural limestone caves twist beneath the the heart of the wastelands. Expanded by unknown denizens, stalagmites sculpted into strange humanoid forms and new passage way added and small corridors expanded to accomodate foot traffic. In some places, unknown visitors have placed altars and shrines and statues of sacred beings, and time has allowed the limestone to partially encase them in stalagmites and sometimes full limestone columns. The Womb is now a dangerous set of labyrinths used by many denizens as a place to conduct rites of passage and ritual vision quests. Bioluminescent fungi and airborne spores dimly light different areas of the caves with strange iridescent raninbow lights. But beyond the light lurk monsters, including the occasional chimera- suggesting a link between the Womb and the Painted Labyrinth.

Some interesting Castlevania

"Castlevania Rises from the Grave". I found this while browsing.  Have a look.

Sam Vimes on Socioeconomics

“The reason that the rich were so rich, Vimes reasoned, was because they managed to spend less money. 

Take boots, for example. He earned thirty-eight dollars a month plus allowances. A really good pair of leather boots cost fifty dollars. But an affordable pair of boots, which were sort of OK for a season or two and then leaked like hell when the cardboard gave out, cost about ten dollars. Those were the kind of boots Vimes always bought, and wore until the soles were so thin that he could tell where he was in Ankh-Morpork on a foggy night by the feel of the cobbles.

But the thing was that good boots lasted for years and years. A man who could afford fifty dollars had a pair of boots that'd still be keeping his feet dry in ten years' time, while the poor man who could only afford cheap boots would have spent a hundred dollars on boots in the same time and would still have wet feet.

This was the Captain Samuel Vimes 'Boots' theory of socioeconomic unfairness.”

― Terry Pratchett, Men at Arms: The Play

Monday, October 9, 2017

Altar Stone Regional Locations: The Screaming Stone

The Screaming Stone

To the East of the Altar Stone Plinth is Screaming Stone. One of three truly enormous humanoid statues (the other two being the Weeping Stone and the Thinking Stone), The Screaming Stone looms above the landscape and stands over three times as large as the largest Giant. The Three Great Stones are hollow structures, though still impossibly heavy and monolithic. Psychonauts could disappear into one of the Great Stones and wander for months, and that's before they discover the vast tunnels underneath each stone monster. The open maw of the Screaming Stone is a massive viewing platform, from which one can view the landscape for miles in any direction and which is a good place to get an early glimpse of the Plateau.

Sunday, October 8, 2017

Redundancy

I have read multiple times in multiple sources that people don't do the things they love because of fear.

And these same sources, most commonly self-help books, seem to assume that this fear is unfounded and the only thing holding people back.

But the truth is, that so many people are fearful because their livelyhood is dependent upon a single source of income over which they have little control. Their fear is frequently justified. If they fail, they stand to lose their means of making ends meet.

The fear stems from the fact that the cost of failure is very high. And the cost of failure is very high because, not only do they have no redunancy should their current system fail, but they also have very limited control over whether their current system succeeds or fails. Downsizing happens every day.

Altar Stone Regional Locations: The Altar Stone Plinth

The Altar Stone Plinth

Psychonauts who find the first gate key will inevitably end up in region of the Altar Stone Plinth upon their first use of the Foglands Gate. The Plint itself is a massive stone, carved as though to be a base to hold some larger statue or vase. The Plinth is as large as a human temple, and the top shows scraping and wearing that is visible on to those tall enough to see the top or brave enough to scale a structure considered sacred to the Giants. What, if anything previously sat upon the plinth is unknown, but the Giants are entirely too willing to place dead psychonauts there as offerings or leave live Psychonauts there- presumably to die of exposure (although their actual motive is a mystery).

Around the Plinth are a collection of stone barrows and dolmen built from large standing stone placed by the giants and then modified by smaller denizens into burial grounds and holy places, hiding holes and ad hoc housing. Psychonauts will find many secrets in these structures and many denizens- friendly, neutral and hostile.

After much exploration, Psychonauts have discovered that a series of more impressive Dolmen, which are connected by a series of underground corridors, are associated with key stars in the Northern night sky. Interestingly, the sub locations in the Step Pyramid region have similar references to key stars in the Southern night sky.